Sunday, January 31, 2010

We will be open 1/31/10

All activities will be run today!


 

If you decide to join us, please drive carefully!


 

Thanks you!

Saturday, January 30, 2010

We Are Open!

We are open and ready to have you come in and play in the Worldwake Pre-Release!


 

PLEASE, drive carefully!

J


 

Tuesday, January 26, 2010

Product Arrivals 1/26/10 - 2/2/10

-NEW IN STOCK-

*Board Games*
• Campaign Manager

*Card Games*
• Chaos

*Miniatures & Accessories*
• Assorted Reaper Miniatures
• Star Wars Dark Times Boosters

*Publications*
• White Dwarf February #361

-BACK IN STOCK-

*Board Games*
• Carcassonne
• Carcassonne Hunters & Gatherers
• Carcassonne The Castle
• Carcassonne The Count
• Carcassonne The New World
• Carcassonne The River II
• Robo Rally
• Settlers of Catan
• Settlers of Catan Cities & Knights
• Settlers of Catan Traders & Barbarians
• Ticket to Ride
• Ticket to Ride Europa 1912

*Card Games*
• Fluxx
• Killer Bunnies
• Monty Python Fluxx
• Munchkin Cthulhu
• Munchkin Quest
• Munchkin Quest 2 Looking For Trouble
• Super Munchkin 2 Narrow S Cape
• The Good The Bad The Munchkin
• Zombie Fluxx

*CCG/TCG & Accessories*
• Assorted KMC Super Sleeves
• Zendikar Intro Decks

*Miniatures & Accessories*
• 40K Assault on Black Reach Paint Set
• 40K Space Marine Assault Squad
• 40K Tau Crisis Battlesuit
• Assorted ArmyTransport Foam Trays
• Assorted Citadel Paints & Brushes
• Citadel Super Glue
• D&D Dangerous Delves Boosters
• Hordes Trollbloods Warpack
• Lord of the Rings Infantry Movement Trays
• Warmachine Cryx Helljack Plastic Kit
• Warmachine Khador Battle Group
• Warmachine MKII Prime
• Warmachine Retribution of Scyrah Heavy Myrmidon Plastic Kit
• WH Dark Elf Assassin
• WH Vampire Counts Lord
• WH Wood Elf Warhawk Rider


*Roleplay & Accessories*
• Changeling the Lost
• D&D Eberron Player’s Guide
• D&D Players Handbook
• D&D Primal Power
• GM Basic Flip Mat
• Savage Worlds Explorer’s Edition
• World of Darkness

The New Warhammer Fantasy League Rules!

Hey Fantasy players,

As you can see we are planning our next Warhammer Fantasy league. Storm of Chaos will be the theme and we are planning on having roughly 12 players, hopefully more. This however does NOT mean that you can use lists from the Storm of Chaos book. The league will begin Wednesday, February 10TH. The new Chaos Beastmen are released the week before, so this gives everyone a chance to look over the army and see if they'd like to play them in this league.


 

-The league starts on the 10th of February and ends the 6th of April.  Winners will be decided by wins and losses, then if there are any ties, by battle points. Make sure to fill out the whole result slip that is provided for you, or the game might not count. Also, you must decide on which army you are going to play the whole league. You will not be able to change it, so choose wisely.


 

-8 Week League, $8 League Fee (Please make sure to pay your league fees before you play your first league game). The best of 8 games will win (per person). If there are ties for winners, then we will go to tiebreakers by looking at overall games. If there are still ties, then there will be one last tournament, points and scenario decided by us.


 

-The more people that sign up, the more players will win. Signups start now.


 

-Call ahead to reserve a gaming table for yourself and your opponent to guarantee your space.  Wednesday nights will be the official league night, which guarantees the most room for Warhammer Fantasy players to schedule your games.  Games played during the weekdays cannot start any later then 7pm. Sunday games will be scheduled in two shifts, 12-3pm & 3-6pm. If you plan to play a game on any day that is not Wednesday, you must call and reserve a space.


 

-All League games must be played in the store. 


 

 -If you can't attend a scheduled game, you must notify your opponents 3 hours in advance to avoid default. If you don't your opponents get an automatic win.


 

-Models must at least be assembled; all units must be represented by an appropriate model/s.  If there is something in your army that is not WYSIWYG, you must inform your opponents. Paper, cups, plates, etc..., is not allowed to be used as models. If you don't have a model to represent it, you can't field it. You are allowed to proxy (bring in a different model to represent a certain other model) if you do not own the exact model. For instance, if you wanted to try a certain Lord from the new Beastmen Armies Book, but only have a Dark Elf Assassin, he can represent the Beastmen Lord. But the Assassin cannot represent a Giant, for he is not the correct size. Just let your opponent know about the changes.

 
 

-As new Warhammer Supplements come out, we will incorporate them into the league.  You MUST have a copy of the rules with you at the game (GW Standard). Make sure to have your own dice, ruler, and templates.


 

-As always there will be a Sportsmanship award.


 

There will be a team aspect to this league. Order vs. Destruction. If you have any questions about what side you will be on ask Mike or Cameron about which side. If there aren't enough people on a certain side we will compensate accordingly.

The battle lines have been drawn and the storm is on the horizon and its name is chaos. The Empires first line of defense, Praag, has fallen and the forces of destruction are amassing. As the chaos armies march on the Empire old alliances are called upon. The Storm of Chaos has begun.


 

The point style for the league is going to be as follows:

Weeks 1-3 will be 500 points - 1000 points No Lords, Specials, or Rares allowed

Weeks 4-6 will be 1000 points - 1500 points No Lords, or Rares allowed

Weeks 7-8 will be 1500 points – 2000 points All is allowed

This will allow all those who have never played before have fun in learning the game and their army, while enjoying the game itself. It also keeps certain army lists from dominating the whole time, and ruining everyone's good time.


 

The Scenarios for the league are as follows:

Week 1 and 2: Boom Boom Pow

A band of rogue orks have attacked a gun powder supply line and left the gun powder behind (what are orks going to do with that). A token will be placed at the center of the battlefield. When a unit touches the token and ends its turn touching it, they count as having the gun powder. If the unit gets the gun powder back to their deployment zone they get an extra 250 extra victory points. If a unit kills a unit holding the gunpowder they immediately pick up the gun powder. If the unit dies from ranged the gunpowder is dropped where the unit was. This goes as well if the unit flees.


 

Week 3 and 4: The Winds of Magic

The winds of magic have been effected by the chaos attack as well. At the beginning of each magic phase roll on this chart and follow the effects for the current magic phase:

Dice Roll         Effect

  1. Magic has no effect this turn, the winds of magic are to strong.


     

  2. Spells being cast during this magic phase take 2 more to cast.

3-5         Spells cast normally and there is no adverse effect

6    Each spell you cast gets an additional dice that does not count toward miscast but does count toward irresistible force

Week 5 and 6: Riders on the Storm

    The entire sky is filled with heavy rain, winds strong enough to knock down grown men, and thunderclap that deafens all. All base movement is shortened by 2 (i.e. cavalry movement of 8 is now 6, which means they can march or charge at 12 inches instead of 16) due to the ground being muddy and each step they take wearing them down. The rains are so heavy and the sky is thick with clouds that all ranged attacks are halved, and you take an additional -1 penalty in the shooting phase. The thunder is so loud and sporadic that even the most hardened fighters jump as the sky explodes above them. All leaderships are at a -1 penalty permanently, and cannot be altered by any spell, banner, or any other means.


 

Week 7 and 8: Enemies at the Gate

It has come to this and the Chaos are on the footstep of the Empire's front door. The Forces of Good must last for as long as they can. The Horde of Destruction must kill every last defender of the light. The terrain will be set up by the order player and he will be the defender. The deployment zone for the defender is 12 inches from the short board edges and 24 inches between the attacker and defender. The attacker has the normal 12 inch deployment zone. The defender deploys his/her entire army first. Then the attacker deploys their entire army. The attacker takes the first turn and the game lasts until all of the defenders are destroyed. Any attacker unit that is destroyed is then redeployed during the attackers next movement phase. In addition any attacker unit that is 25% or less and fleeing at the beginning of the turn may be removed and redeployed in the same turn. Victory is calculated as such:


 

Turns Played:

3 or less    Attacker Massacre

4        Attacker Major Victory

5        Attacker Minor Victory

6        Defender Minor Victory

7        Defender Major Victory

8        Defender Massacre


 


 


 


 

Tuesday, January 19, 2010

WHF Lord Arena 2/20/10 12 Noon!

Warhammer Fantasy

Lord Arena

Saturday, February 20th, noon


 

Bring in your favorite Lord and find out which one is truly the best. Each arena will hold 6 to 8 participants, and each battle will consist of 3 rounds. The winner of each round will advance to the final arena and battle to the death for "Supreme Bragging Rights".

The first person to start the battle will be determined randomly by the event official, and continue in a clockwise rotation. All games will follow the most recent Warhammer Fantasy Rulebook and Army Book. No model will have a retinue or squad to join. Just the character and its war gear will be on the field. The game starts AT noon, and will finish when all but one stands triumphant.

Entry is free, and prizes will include a $20 Gift Certificate for the top 2 winners. We need at least 6 players to guarantee prizes.

Product Arrivals 1/20 – 1/26

-NEW IN STOCK- 


 

*Miniatures & Accessories*

  • 40K Tyranid Gargoyle Brood
  • 40K Tyranid Hive Guard
  • 40K Tyranid Pyrovore
  • 40K Tyranid Ravenor Brood
  • 40K Tyranid Trygon/Mawloc
  • 40K Tyranid Venomthrope
  • Warmachine MKII Cryx Deck
  • Warmachine MKII Cygnar Deck
  • Warmachine MKII Khador Deck
  • Warmachine MKII Mercenaries Deck
  • Warmachine MKII Protectorate Deck


 

*Roleplay & Accessories*

  • D&D PHB Race Dragonborn Softcover
  • D&D Underdark


 


 

-BACK IN STOCK-


 

*Board Games*

  • Battlestar Galactica Pegasus
  • Call of Cthulhu Arkham Horror
  • Carcassonne Abbey & Mayor
  • Carcassonne Traders & Builders
  • Dominion Intrigue
  • Dominion Seaside
  • Pandemic
  • Pandemic On the Brink
  • Puerto Rico
  • Settlers of Catan
  • Settlers of Catan Traders & Barbarians
  • Settlers of Catan Traders & Barbarians 5-6 Player Expansion
  • Small World
  • Super Scrabble
  • Ticket to Ride Europe
  • Ticket to Ride Marklin
  • Ticket to Ride USA 1910 Expansion


 

*Card Games*

  • Bohnanza
  • Munchkin
  • Munchkin 7 More Good Cards
  • Settlers of Catan Card Game


 

*CCG/TCG & Accessories*

  • Assorted MTG Backing Deck Sleeves
  • Assorted Super Series Deck Sleeves


 

*Miniatures & Accessories*

  • Assorted D&D Heroes Boosters
  • Warmachine MKII


 

*Roleplay & Accessories*

  • Assorted Translucent Polyhedral Dice Sets
  • Dice Boot

Tuesday, January 12, 2010

Product Arrivals 01/13 - 01/19

-NEW IN STOCK- 


 

*Board Games*

  • At the Gates of Loyang


 

*CCG/TCG & Accessories *

  • MTG Alara Block Premium Foil Boosters
  • Yu-Gi-Oh! Stardust Overdrive Special Edition


 

*Miniatures & Accessories*

  • Assorted Reaper Miniatures
  • Warmachine Prime MK II


 

-BACK IN STOCK-


 

*Board Games*

  • Acquire
  • Battlestar Galactica
  • Battlestar Galactica Pegasus Expansion
  • Call of Cthulhu Arkham Horror
  • Call of Cthulhu Black Goat of the Woods Expansion
  • Carcassonne Cult/Siege/Create
  • Carcassonne Inns & Cathedrals
  • Carcassonne King & Scout
  • Carcassonne The Count
  • Carcassonne The River
  • Carcassonne The Tower
  • Caylus
  • Domninion Intrigue
  • Mystery of the Abbey
  • Pandemic
  • Power Grid Factory Manager
  • Race for the Galaxy Gathering Storm
  • Reiner Knizia's Ingenious
  • Risk Godstorm
  • Settlers of Catan
  • Settlers of Catan 5-6 Player Expansion
  • Settlers of Catan Cities & Knights
  • Settlers of Catan Seafarers 5-6 Player Expansion
  • Settlers of Catan Traders & Barbarians
  • Settlers of Catan Traders & Barbarians 5-6 Players Expansion
  • Ticket to Ride Europe


 

*Card Games*

  • Bang! 4th Edition
  • Bang! Dodge City
  • Deluxe Pit
  • Deluxe Rook
  • Five Crowns
  • Great Dalmuti
  • Lost Cities
  • Munchkin
  • Quiddler
  • Set
  • Super Munchkin


 

*CCG/TCG & Accessories*

  • MTG 2010 Core Set Boosters
  • MTG 2010 Core Set Intro Packs
  • MTG Zendikar Intro Packs


 

*Miniatures & Accessories*

  • 40K Apocalypse Reload
  • Assorted ArmyTransport Foam Trays
  • Assorted Citadel Paints & Brushes
  • D&D Dangerous Delves Boosters
  • D&D Legendary Evils Boosters
  • Lord of the Rings Cavalry movement Trays
  • Lord of the Rings Infantry Movement Trays


 

*Roleplay & Accessories*

  • Assorted Gemini and Gemini 2 Polyhedral Dice Sets
  • D&D Roleplay Starter Set
  • GM Basic Flip Mat
  • Savage Worlds Explorer's Edition


 

Friday, January 8, 2010

New Magic the Gathering Players’ League

Magic the Gathering Pack War League


 

-Starting Date: January 9th End Date: January 30th


 

-Saturday is the official league day from 4PM to 10PM.


 

-Players will purchase any one MTG Zendikar booster. If you have signed up for our CCG/TCG Points Redemption Program, you will receive 5 points on it instead of the usual 4 points. If you are not a member, you can sign up anytime. Just ask a sales associate to help you out. It is free to join. You can receive 1 point for each $1.00 (pre-tax) spent on regularly priced Trading Card or Collectible Card games and products, or Collectible Miniature games and products. This does not apply to singles.


 

-Players will need 3 of each basic land for a total of fifteen (15) lands and will shuffle them into their packs.


 

-Players will not look at their packs, but shuffle in the fifteen land cards to complete their Pack War deck.


 

-If the player draws a token or tip card during their draw step, they will redraw until they have a non-token or non-tip card.


 

-The event will be played via three matches to each round. Players can play 6 matches per week.


 


 

 -Players are responsible for filling out the result entry slips that are provided and placing them in the bowl so labeled.  Both players must sign and the date & time must be filled in order for the result to be valid.  YOUR SCORES WILL NOT BE RECORDED if the date & time are not recorded along with the signature.


 

-Anyone caught cheating (inserting cards, etc.) will be dropped from the league and banned from the store for 6 months.


 

-When you win a match, you will receive 2 tick marks.  A loss results in 1 tick mark. At the end of the league we will tally up all the points. 1st place will receive a Premium Series Sliver Deck, 2nd place will receive a Planechase Deck, and there will be two random drawings for a Premium Magic the Gathering Gold Deck Box.

Tuesday, January 5, 2010

Warhammer 40K Independent Character Arena 1/16/10

Warhammer 40,000 Independent Character Arena

Saturday, January 16, noon

Bring in your favorite IC and find out which one is truly the best. Each arena will hold 6 to 8 participants, and each battle will consist of 3 rounds. The winner of each round will advance to the final arena and battle to the death for "Supreme Bragging Rights".

The first person to start the battle will be determined randomly by the event official, and continue in a clockwise rotation. All games will follow the most recent Warhammer 40,000 Rulebook and Codex. No model will have a retinue or squad to join. Just the character and its war gear will be on the field. The game starts AT noon, and will finish when all but one stands triumphant.

Entry is free, and prizes will include a $20 Gift Certificate for the top 2 winners. We need at least 6 players to guarantee prizes.

MTG WorldWake Pre-Release Weekend 1/30/10-1/31/10



 

Magic Worldwake Pre-release Info

Sealed Deck Tournament starts at 11AM

Personal items are to be kept at a minimum, 1 trading card binder or similarly sized item will be allowed for each player, no backpacks.  If you bring a backpack you will be asked to take it back to your vehicle, and lock it in your trunk. Please have your DCI card with you at the event, out and ready. It will help speed up the registration process.  

Promotional Card : to be announced. One per registration, no pre-registering allowed. Registration starts at 10AM on Saturday and Sunday for the Sealed Tournament. Deck Building starts at 11AM.

Saturday, January 30th

  • Open Dueling- product mix: 1 random Worldwake Intro Deck: 10 Seats available, 10AM, $15
  • Sealed Deck -product mix: 3x Zendikar boosters & 3 x Worldwake boosters per player: 72 Seats available, 11AM, $30
  • Two-Headed Giant -product mix: 4x Zendikar Boosters & 4x Worldwake boosters per team. 14 Teams available, 6PM, $21 per/person
  • Booster Draft -product mix: 1x Zendikar & 2x Worldwake boosters per player. 24 Seats available, 7PM, $16


 

Sunday, January 31st

  • Open Dueling- product mix: 1 random Worldwake Intro Deck: 10 Seats available, 10AM, $15
  • Sealed Deck -product mix: 3x Zendikar & 3x Worldwake boosters boosters per player. 36 Seats available, 11AM, $30


 

***Due to Number of Players & Rounds for the Sealed deck during the Pre-Release we are using the following time limits***

Magic: The Gathering® DCI Floor Rules

Effective July 1, 2009

  1. Match Time Limits

    The required minimum time limit for any match is 40 minutes.


     

    (Deck Registration is not required for Pre-release events, TOTAL time listed will be used for deck construction)

    The following time limits are recommended for Limited tournaments:

  • Sealed Deck—20 minutes for deck registration and 30 minutes for deck construction
  • Draft—30 minutes for deck registration and construction
  • Team Sealed Deck—60 minutes for deck construction

Product Arrivals 1/6/10 - 1/12/10

-NEW IN STOCK-

*CCG/TCG & Accessories *

· World of Warcraft Naxxramas Raid Deck

*Miniatures & Accessories*

· 40K Space Marine Legion of the Damned Squad

· 40K Space Marine Legion of the Damned Heavy Weapon Blister

· Heroscape Master Set D&D Battle for the Underdark

*Roleplay & Accessories*

· Paizo Masks of the Living God



-BACK IN STOCK-

*Board Games*

· Call of Cthulhu Arkham Horror Innsmouth Horror Expansion

· Carcassonne

· Carcassonne Inns & Cathedrals

· Carcassonne Princess & Dragon

· Carcassonne The Tower

· Carcassonne Wheel of Fate

· Dominion Intrigue

· Dominion Seaside

· Pandemic On the Brink

· Race for the Galaxy Gathering Storm

· Race for the Galaxy Rebels vs. Imperium

· Tobago

· Twilight Struggle Deluxe Edition

· Settlers of Catan

· Settlers of Catan 5-6 Player Expansion

· Settlers of Catan Cities & Knights

· Settlers of Catan Seafarers of Catan

· Settlers of Catan Seafarers 5-6 Player Expansion

· Settlers of Catan Traders & Barbarians

· Stone Age

· Ticket to Ride

*Card Games*

· Call of Cthulhu Living Card Game Core Set

· Killer Bunnies

· Lost Cities

· Munchkin

· Munchkin Cthulhu 2 Call of the Cowthulhu

· Munchkin Cthulhu 3 Unspeakable Vault

· San Juan

· The Good the Bad the Munchkin

*CCG/TCG & Accessories*

· Assorted Deck Sleeves

· Assorted Mana Deck Boxes

*Miniatures & Accessories*

· 40K Chaos Space Marines

· 40K Codex Imperial Guard

· 40K Codex Orks

· 40K Codex Space Wolves

· 40K Eldar Dire Avengers

· 40K Imperial Guard Cadians

· 40K Ork Boyz

· 40K Space Marine Devastators

· 40K Space Marine Tactical Squad

· 40K Space Wolves Squad

· Assorted Citadel Paints and Brushes

· Assorted Zap-a-Gap Glues

· D&D Dangerous Delves Boosters

· D&D Legendary Evils Boosters

· Heroscape Master Set Rise of the Valkyrie

· WH Tomb King Skeleton s

*Roleplay & Accessories*

· 1” Square/Hex Battlemat

· Combat Pad

· GM Flip Mat