Tuesday, May 6, 2008

World Wide D&D Day! 4TH EDITION!



On Saturday June 7th, All Fun & Games will be hosting The World Wide D&D Day Event to bring in the New 4th Edition Dungeon & Dragons books. We will be running two events on the same day, one event at 12 Noon, and one event at 6PM. DM’s need to be at their table an hour early, and players need to arrive 30 minutes before the game starts. DM’s can sign up as players for games for the other time period, e.g.) DMing the 12 Noon game and you can play in the 6PM game. Any one who is DMing an event and playing in the other, please don’t spoil the game for the other players by revealing anything or taking over the game. All DM’s will receive their gaming items a week prior to the event. If you sign up for the early session as a player and there are seats available the day of the event you may stay and play in the evening round of games. We'll have tons of promos and other things to give out that day! So please join us for this sugar induced, fun filled gaming day! Seats are filling up fast so please pre-register by calling or email us!


Don't forget to get your per-orders in for the new 4th Edition core books and if you pre-order ALL three books, normally $105, you can save $20 and pay only $85 plus tax! A 50% deposit is required for this special!

Friday, April 18, 2008

D&D Minis Constructed Qualifier!


2008 Dungeons & Dragons® Miniatures
Constructed Championship Series Fact Sheet

Event Date: Saturday, May 31st, 12:00 Noon

Eligibility
All players are eligible to compete in Championship Qualifier events.
Exception: Players who have previously won a D&D® Miniatures Championship Rewards package by placing first at a previous Qualifier Event may not participate in further Qualifier Events for the remainder of the Season. Other players may compete in a Qualifier Event if they already hold an invitation to the Championship but have not yet finished in first place. If an already qualified players finishes high enough to receive a second invitation, that invitation will not pass down to an unqualified player

Entry Fee: $15.00

Format
· Assault format
· 200-point Constructed warbands
· Warband lists are required
· Check
www.thedci.com for Constructed-format rules

Tournament Length
· Swiss rounds - 60 minutes per round
· A minimum of 8 players are required to run a Qualifier
· Number of Swiss rounds based on attendance according to the following chart:

(Number of
Attendance Swiss rounds )
8 (3)
9 - 16 (5)
17 - 32 (6)
33 - 64 (7)
65 - 128 (8)

Advancement
All players may participate in all Swiss rounds.
The top 4 players after the final Swiss round will advance to the top 4 single-elimination finals.
Where necessary, the standings after the Swiss rounds will still be used to determine final order in the standings.

Notes
24K, Competitive REL
All Universal Tournament Rules and D&D® Miniatures Floor Rules are in effect for this event unless specifically overruled by information in this Format Document
Players must bring pen, paper, battlemats, and appropriate counters.

Prizes

- The top 2 players receive an invitation to compete in the 2008 Dungeons & Dragons® Miniatures Constructed Championship
- The winner of each Qualifier receives a Dungeons & Dragons® Miniatures Championship Rewards Package*
Top finishers win boosters of the most recent D&D® Miniatures expansion.

Tuesday, April 15, 2008

Grand Prix-St. Indianapolis Trial!


Grand Prix–St. Indianapolis Trials

Entry Fee: $25.00
TOURNAMENT DATE: Saturday, May 17th
Time: 12:00 NOON
Format
· Swiss Rounds: Sealed Deck, Top 8: Booster Draft
· Sealed Deck Product: 1 Shadowmoor tournament pack, 2 Shadowmoor booster packs per player
· Booster Draft Product: 3 Shadowmoor booster packs per player
· Deck lists are required
· If product is not stamped or pre-registered, deck registration and deck swap will be performed for the Swiss Sealed Deck.

Tournament Length
· Swiss rounds - 50 minutes per round
· Number of Swiss rounds based on attendance according to the following chart:
Attendance Swiss rounds
8 Single Elim.
9 - 16 4
17 - 32 5
33 - 64 6
65 - 128 7
129 - 226 8
227 - 409 9
410 or higher 10

Advancement
All players may participate in all Swiss rounds.
The top 8 players after the final Swiss round will advance to the top 8 single-elimination finals.

Top 8
Top 8 matches will be best 2 of 3
Top 8 matches will have no time limit
The Top 8 players will be seated randomly at the draft table immediately prior to drafting.
The Top 8 bracket will be determined using this random seating.
Where necessary, the standings after the Swiss rounds will still be used to determine final order in the standings.

Notes
24K, REL 2
All Universal Tournament Rules and Magic: the Gathering Floor Rules are in effect for this event unless specifically overruled by information in this Format Document
Players must bring pen, paper, card sleeves and appropriate counters.

Prizes
§ At least 1 third-round bye at Grand Prix–Indianapolis is offered at each Trial.
§ Product prizes to be determined by the organizer

Registration Information
§ Players who want more specific local tournament or registration information should call their local contact phone number.
§ Players who have general questions about the Magic: The Gathering® trading card game, Wizards of the Coast, Inc., the Magic: The Gathering Pro Tour, Arena™–The League for Magic: The Gathering, DCI players’ organization, Qualifier tournaments, the Magic® World Championships, National Championships, or Regionals should call Wizards of the Coast at (800) 324-6496, or send email to .

Wizards of the Coast, Magic: The Gathering, DCI, Arena, and Magic: The Gathering Grand Prix are trademarks of Wizards of the Coast, Inc. ©2008 Wizards of the Coast, Inc.


Shadowmoor Launch Party


LAUNCH PARTY!
(Formally known as the Release Event & League)
MAGIC: THE GATHERING LAUNCH PARTY
· Launch Parties will deliver a friendly, fun, social event that appeals to new and current Magic players. The Shadowmoor Release Tournament and League Play will be the two key formats associated with Shadowmoor Launch Parties
ENTRY FEE: $25.00 for the tournament
DATE: Saturday, May 3rd 2008
TIME: 12:00 Noon
TOURNAMENT STRUCTURE / FORMAT
· The structure for the Release Tournament is Sealed Deck. The tournament will be modified Swiss-style.
· Each player receives one Shadowmoor Tournament Pack and two Shadowmoor Boosters to build a 40-card minimum deck.
· The First 32-Players to check-in on day of tournament will receive a MTG Foil Promo.

MORNINGTIDE LEAGUE PLAY
LEAGUE FEE: $1.00 + The cost of one Shadowmoor Tournament deck and 2 Shadowmoor Boosters
LEAGUE STRUCTURE/FORMAT
· ANY Players from the Release tournament may use the card pool they received during the tournament as their league deck! If you did not play in the release tournament and would still like to join in league play. You may purchase one Shadowmoor Tournament deck and 2 Shadowmoor booster to create your league deck. IF you are un-satisfied with your card pool you may completely re-buy your pool of cards, but any league games that have been played will still count towards your over-all score.
· Adding Boosters to your card pool: You may choose to add an additional booster the day league begins! The listed dates below are when you may choose to purchase additional boosters to your card pool beginning:
1. Saturday 3/3/08
2. Saturday 3/10/08
3. Saturday 3/17/08
4. Saturday 3/24/08
5. Saturday 3/21/08 LAST DAY OF LEAGUE, no additional boosters maybe added
· The Official League Open Play Day from open to midnight will be Saturday. Players are also welcome to come in and play games on Wednesday and Friday. If you are coming to find a match please give us a call so we may let other league players know that you will be coming in, and we will make sure to save a table for you.
· League Decks will be kept at the store until the League has been completed. Each player will receive a card box with their name on it. We will hold your cards for up to 1 month after the league is finished.
· All Players will have a card list which will be updated after each new pack is purchased and kept on file in the store.
· Players are responsible for returning their league boxes to an employee. If the your league cards are left in the game room, you are tempting fate.
· Anyone caught cheating (inserting cards, etc.) will be dropped from the league and banned from the store for 6 months.
· Players can play as many matches in a week as they wish, but only the first 6 matches in a week will count. If you do not play all 6 matches in a week those matches can be carried over into the next week. Example: You can wait until the last week and play 24 games. Also, you can only the same opponent 2 times in 1 week.
· Players are responsible for filling out the result entry slips that are provided and placing them in the bowl so labeled. Entry slips must be signed and dated for them to be valid. If the information is not listed on the result sheet that game WILL NOT be included into your score.
· When players win a match, they will receive 2 tick marks for their score and a loss will result in 1 tick mark for their score. Special Foil Promo Play Sets will be awarded at the end of the league based on points and completed games.
· All monies will go towards prizes and kits.







Shadowmoor Midnight Madness!

MIDNIGHT MADNESS!
ENTRY FEE: $16.00/Day of Event, $15.00 Pre-Registration
TOURNAMENT DATE: May 1st 2008
TIME: 11:59 PM Players will be seated and game play will commence at midnight.
FORMAT
· Booster Draft
· 3x Shadowmoor Boosters
REGISTRATION INFORMATION
· We are accepting pre-registration for the Midnight Booster Draft
· ALL Shadowmoor Products will be available for sale at 12:00 Midnight

Tuesday, March 18, 2008

Calling All Spades Players

Spades night is Saturday Night.

Hey everyone! Are you a Spades fanatic? Well, come get your Spades fix with us on Saturday nights. From 6pm until midnight every Saturday we will be hosting open play. It's free! Just come in and try to bring your own deck of cards. We will be suppling some playing cards but we want to make sure we have enough to go around. If we get alot of interest it could lead to Spades tournaments or leagues! If you have any questions please feel free to email us. Hope to see you soon!

Come in with your partner, find another team, and play against them. Their will be Spade League slips to fill out by both teams to announce the winners of each game. Try to find different teams to play each time. Best of 12 games win.
Rules are as follows:
· Trump-Spades Ace high thru deuce
· Your bid must be in whole numbers, ie you cannot bid 3 and a possible. You are allowed to raise your bid by only one, before the first card is played.
· Person to the left of dealer leads the first card.
· If you “bag” 10 extra books, you will lose 100 points.
· If both teams go over 500, the team that goes farthest wins.
· Re-nig means that someone mistakenly (we hope) does not follow suit. If it is caught before the entire hand is over the team that re-nigs will lose their bid automatically and the other team will automatically receive the points for their bid.
· Please keep table talk to a minimum.
· Misdeal: The criteria for a misdeal are as follows, no spades and no face cards. If you want to claim misdeal, it will be before the first bid is announced.
· Nil: Worth 100 points if you are successful, and -100 points if you are not. Nil is when you bid that you will take no tricks. If you do not feel confident about a Nil bid, you may bid 0.
· Blind 6: Cannot be bid unless the team is no less than 200 points down. Blind 6 is when the team bids, before looking at their hands, they will take at least 6 tricks. If successful the team will score 120 points.
· 10-for-200: This scores 200 points if the team bids and takes 10 tricks.
· Boston: When the team bids to take all 13 tricks and succeeds, they will score 250 points.
· Blind Boston: When the team bids to take all 13 tricks before they look at their hands, they will score 400 points.
· Double Nil: When both partners bid nil at once, and succeed, they will score 250 points.

Thursday, March 6, 2008

D&D Minis Dungeons of Dread Pre-Release Info.

Dungeons & Dragons® Miniatures Dungeons of Dread™ Prerelease Event Facts

Event Date: Saturday, March 29, 2008

Eligibility: All players in good standing with the DCI™ are eligible to compete in D&D® Miniatures Prerelease events.


Format
· Sealed format (2 Dungeons of Dread™ boosters per player)
· 200-point warbands

· Check
www.thedci.com for Limited-format rules

Tournament Length
· Swiss rounds – Maximum length of 60 minutes per round
· Number of Swiss rounds based on attendance


Advancement
· All players may participate in all Swiss rounds


Notes
· 16K, Casual REL
· All Universal Tournament Rules and D&D® Miniatures Floor Rules are in effect for this event unless specifically overruled by information in this Format Document
· Players must bring pen, paper, map sheets, and appropriate counters


Entry Fee
$35.00 (Goes towards products and prizes)

24-Seats available

Prize Schedule
Each participant receives a Drow Wand Mage alternate-paint mini (while supplies last)
3rd-4th finishers receive 2 Dungeons of Dread expansion boxes each
2nd Place receives 3 Dungeons of Dread expansion boxes
1st Place receives 5 Dungeons of Dread expansion boxes

Information: Players who have general questions about the D&D® Miniatures game, Wizards of the Coast, Inc.® , or the DCI™ player’s organization, should contact Wizards of the Coast on (800) 324-6496, or send email to
custserv@wizards.com.

All trademarks, including character names and their distinctive likenesses are property of Wizards of the Coast, Inc. a subsidiary of Hasbro, Inc.
© 2008 Wizards of the Coast, Inc.

Friday, February 29, 2008

D&D 4th Edition Promotion

Dungeons & Dragons 4th Edition Promotion!

Pre-Order ALL 3 core rulebooks

Player’s Handbook $35.00

Dungeon Masters Guide $35.00

Monster Manual $35.00

With a 50% deposit you can save $20.00 on your total order.

**OFFER GOOD UNTIL SUNDAY JUNE 1, 2008**

Thursday, February 21, 2008

City Championships Store Finals

CITY CHAMPS STORE FINALS: Standard Constructed

To see how you placed in our store rankings just follow this link: City Championship Rankings. If you are one of our Top 8 finishers and you cannot make it to the Store Finals, you must contact us as soon as possible. The top 8 players from the Store Rankings are invited to that store’s Final. Ties are broken by the highest number of first-place finishes, then second-place, etc. until the tie is broken. Absolute ties are broken by the highest-place finish in the first Qualifier event of the season. If any of the top 8 cannot show up for the Store Finals, then their invite(s) pass down to the 9th-ranked player, then 10th, etc. until 8 players are available. If 8 eligible players are not available to play on Saturday, March 22nd at 12:00 Noon the event is cancelled and no invitations will be awarded. This is a FREE event for the 8 qualified players.

Style: Standard Constructed Format, 16K with a regular REL, players will play a total of 3-Swiss rounds with NO TIME LIMIT. All decks must be sleeved. Wizards will provide prizes. The top two players from the Store Finals receive invitations to the 2008 City Championships for their City. Players that finish in the top 2 of a Store Final may not play in another Store Final.

-Booster Prize Payout (These boosters cannot be trade for store credit)-
1st: 10
2nd: 7
3rd: 6
4th: 4
5th/6th: 3
7th: 2
8th: 1

Tuesday, February 12, 2008

Weekly Update! 2/13 - 2/19

-SPECIAL INTEREST-

-Cranium, the Four-Time Toy of the Year Winner, is the new Game Of The Month for February. Receive 25% off when you come in and get this “whole-brain” game, that borrows from a host of other popular party games that will get the whole brain working.

-HEY ALL D&D PLAYERS. Starting now we are accepting pre-orders for all the NEW 4th Edition Dungeons & Dragons Core Books: Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. With a deposit of 50% on all three books, you will get $20 off. This offer ends on June 1st.

-POCKET MODEL Month, NEW Pirates and Star Wars Pocket Model activities are now posted on our website and game room calendar!

-February 24, 2008: A Warhammer Fantasy Tournament will commence. The fee for this tournament will be $15, which goes towards the prizes. The more players we have the better the pay-out. There will be a Painting contest, and prizes for the top three winners and a sportsmanship award, in the form of Gift Certificates good at All Fun & Games. More information posted here: WH Fantasy Tournament Details

-MTG GRAND PRIX-PHILADELPHIA TRIAL is scheduled for Sunday, March 2nd at 12:30PM! This tournament will be Extended and deck list are required! Complete details posted on our website just follow this link: Grand Prix Trial Information

-The Knightly Order of the Fait Lux and All Fun & Games is hosting a Munchkin Charity Tournament that will be donating all funds to the Autism Society of NC and the Make a Wish Foundation of Eastern North Carolina. Registration fee is $10, and games will launch Sunday March 9th at 12PM and end around 6PM, games can be started at anytime between 12PM and 5PM. Registration starts now! More information can be found here: Munchkin Tournament

-D&D Minis Constructed Qualifier will be held on Saturday, May 31st! More details to come!

-March Calendar has been updated with new events.

-Game Room calendar posted on www.allfunngames.com

-WEEKLY GAMEROOM EVENTS-

-Wed: Trading Card Night, 6-10PM

Sanctioned Magic Booster Draft, 6:30PM, $16

Pirates of the Caribbean Draft, 6:30PM, $17

-Thu: Home Schoolers’ Game Day, 1-3PM *Earn rewards by participation in our game day*

Board Game Night, 6PM-12PM *Earn rewards by participating in our game night*

-Fri: Official Friday Night Magic Booster Draft Tournament, 6:30PM, $16

Trading Card Night, 6-10PM

-Sat: MTG City Champs Booster Draft Tournament, 12PM, $16

Sanctioned Star Wars Miniatures 200-Point Constructed, 1PM, FREE

Sanctioned Magic Booster Draft, 6PM, $16

WizKids Supported Pirates Sealed Tournament, 6PM, $17

Magic The Gathering Players’ League Day

-Sun: Open Gaming All Day

Warhammer Fantasy Escalation League Day

-Mon: Miniature Gaming of All Types

D&D and SW Minis League Day

Warhammer 40K Apocalypse League Day

-Tue: Role-Play Night of All Types

-NEW IN STOCK-

-Assorted Runebound Expansions (Board Game)

-Duel In the Dark Expansion (Board Game)

-Pandemic (Board Game)

-Princess and the Pea (Board Game)

-Hop To It (Card Game)

-Yu-Gi-Oh Phantom Darkness Boosters (Collectible Card Games/Accessories)

-Warmachine Press Gangers Unit Box (Miniatures/Accessories)

-Warmachine Press Gangers (Miniatures/Accessories)

-BACK IN STOCK-

-Complete Ravensburger Games re-stock

-Mille Borne Collector’s Edition (Card Game)

-100 Count Plastic Chips (Classic Games/Accessories)

-21x21 Inch Wood Chess Board (Classic Games/Accessories)

-3 ¾ Inch Double Weighted Chess Pieces (Classic Games/Accessories)

-3 ¾ Inch Double Weighted Chess pieces w/Storage Box (Classic Games/Accessories)

-Assorted Mah Jong Cases (Classic Games/Accessories)

-Labyrinth 60-Hole (Classic Games/Accessories)

-Manual Card Shuffler (Classic Games/Accessories)

-Plastic Magnetic Folding Chess (Classic Games/Accessories)

-Pente Deluxe (Classic Games/Accessories)

-Rummika (Classic Games/Accessories)

-Rubik’s Cube 3x3, 4x4, and 5x5 (Mindteaser/Jigsaw Puzzles)

-Assorted Ravensburger 500 Piece - 5000 Piece (Mindteaser/Jigsaw Puzzles)

-Assorted FX Schmid 300 Piece - 1000 Piece (Mindteaser/Jigsaw Puzzles)

-Assorted Polyhedral Gemini 3 Series Dice Sets (Role-Play/Accessories)