Thursday, July 22, 2010

Game Room Calendar Malfunction

We apologize for the inconvenience, but our game room calendar is malfunctioning and has deleted a number of our posted events. If you have any questions or do not see an activity posted that normally occurs please call us and we will be happy to answer any questions.

Tuesday, July 20, 2010

Product Arrivals 7/21 – 7/27

-NEW IN STOCK- 


 

*Board Games & Accessories*

  • Call of Cthulhu Arkham Horror: Lurker at the Threshold Expansion
  • Small World Grand Dames Mini-Expansion
  • Small World Cursed Mini-Expansion
  • Small World Tales & Legends Event Cards


 

*Card Games & Accessories*

  • Call of Cthulhu LCG: Murmurs of Evil Asylum Pack


 

*CCG/TCG & Accessories*

  • Yu-Gi-Oh! Hidden Arsenal 2 Boosters


 

*Figures/Miniatures & Accessories*

  • Hordes Legion of Everblight: Scythean
  • Hordes Minions: Lord Carver, BMMD, Esq. III
  • Hordes Minions: War Hog


 

-BACK IN STOCK-


 

*Board Games & Accessories*

  • Dominion
  • Dominion: Seaside Expansion
  • Race for the Galaxy
  • Settlers of Catan: Traders & Barbarians
  • Ticket to Ride


 

*Card Games & Accessories*

  • Call of Cthulhu LCG Core Set
  • Fluxx 4.0 Ed. Deck
  • Rook
  • Space Beans
  • Quiddler


 

*CCG/TCG & Accessories*

  • Mini Sleeves (50) Yellow
  • MTG Mana Blue Deck Box
  • MTG Mana White Deck Box
  • Top Loaders Blue
  • Top Loaders Clear
  • Top Loaders Red
  • Trading Card Soft Sleeves (100)


 

*Figures/Miniatures & Accessories*

  • Armytransport 2" Foam Tray
  • Armytransport 4" Foam Tray
  • DC HeroClix Blackest Night Starter Game


 

*Miscellaneous Games*

  • Cthulhu Dice Game
  • Zombie Dice Game


 

*Role-Play & Accessories*

  • D&D Arcane Heroes 1 Booster
  • D&D Arcane Heroes 2 Booster
  • D&D Divine Heroes 2 Booster
  • D&D Divine Heroes 3 Booster
  • D&D Martial Heroes 2 Booster


 

Thursday, July 15, 2010

MTG 2011 Launch Party & League Details!

MTG 2011 Core Set (M11) Launch Party!
Saturday, July 17th
• Promotional Card for Sealed Deck Event: Ancient Hellkite. Available to the first 48 registered players - one per person, no pre-registering allowed.
• Registration starts at 10 AM. No pre-registers are allowed. We will start deck construction at 12 noon, and will give you 50 minutes per round, with a lunch break after the first round.
• Sealed Deck: 6x M11 boosters per player: $30 per person
*The new Player's League will begin at 4PM; more details on the league will be posted soon!


MTG 2011 League Rules
LEAGUE FEE: $1.00 + the cost of x6 M11 Booster Packs.
LEAGUE STRUCTURE/FORMAT
• ANY Players from the Release tournament may use the card pool they received during the tournament as their league deck! If you did not play in the release tournament and would still like to join in league play you may purchase 6x M11 Booster Packs. If you are dissatisfied with your card pool you may completely re-buy your pool of cards, but any league games that have been played will still count towards your over-all score.
• You must register your deck when signing up for League play.
• All Players will have a card list which will be updated after each new pack is purchased and kept on file in the store.
• Adding Boosters to your card pool: You may choose to add an additional M11 booster the day league begins! The listed dates below are when you may choose to purchase additional boosters to your card pool beginning:
1. Saturday 7/17/10
2. Saturday 7/24/10
3. Saturday 7/31/10
4. Saturday 8/7/10
5. Saturday 8/14/10
6. Saturday 8/21/10
7. Saturday 8/28/10 Last Week of League
• Wednesdays, Fridays, & Saturdays starting at 4:00PM are the official league days. If you would like to play on any other day, please call to reserve your space.
• League Decks will be kept at the store until the League has been completed. Each player will receive a card box with their name on it. We will hold your cards for up to 1 month after the league is finished.
• Players are responsible for returning their league boxes to an employee. If your league cards are left in the game room, you are tempting fate.
• Anyone caught cheating (inserting cards, etc.) will be dropped from the league and banned from the store for 6 months.
• Everyone who signs up for the league has the right to play everyone else in the league. No player will deny another player a match if they have the time to play.
• Players can play as many matches in a week as they wish, but only the first 6 matches in a week will count. If you do not play all 6 matches in a week those matches can be carried over into the next week. Example: You can wait until the last week and play 24 games.
• Players are responsible for filling out the result entry slips that are provided and placing them in the bowl so labeled. Entry slips must be signed and dated for them to be valid. If the information is not listed on the result sheet that game WILL NOT be included into your score.
• When players win a match, they will receive 2 tick marks for their score and a loss will result in 1 tick mark for their score. All monies will go towards prizes and kits.

Curse of Wizardry and Pathrazer of Ulamog will be given out for every 4 tick marks received. (While supplies last, promos will be given out at the end of the league.)