Tuesday, April 7, 2009

WH 40K Team League 5/4/09 – 7/26/09

-Every mission will be 2000 points and you team up with a partner (so each person will bring in 1000 points). You are not allowed to go over, not even by 1 point. You can choose a partner from one of our fine players when you walk in on League Night, or have a partner before you come in. You don't have to play with the same person twice. All missions will be the standard missions in the 5th Edition 40K Rulebook, and you will use the charts to decide which mission and deployment you will use (pages 90-93). That's right, this is an open league, and you decide on which missions will be played.


 

- Each player uses their own Force Organization, no sharing. We are requiring players to come in with an army list ready to go, so other players don't have to wait while the other team gets ready. Special rules only apply to your own army, not your ally's.

    (EX: If a Space Marine player teams up with Necron player, and he has Shrike. Only the Space Marine player will have Fleet, not the Necron player. )

    The same applies for transports, drop pods, banners, etc.


 

-The league starts on the 4th of May and ends the 26th of July.  Winners will be decided by wins and losses, then if there are any ties, by battle points. Make sure to fill out all of the information on the result slips. If you don't they will not count. Each team can fill out one slip, and make sure to put both team members name on it.


 

-12 Week League, $8 League Fee (Please make sure to pay your league fees before you play your first league game). The best of 6 games will win (per person).


 

-The more people that sign up, the more people will win. Sign ups start now.


 

-Call ahead to reserve a gaming table for yourself and your opponent to guarantee your space.  Monday nights will be the official league night, which guarantees the most room for 40K players to schedule your games.  Games played during the weekdays cannot start any later then 7pm. Sunday games will be scheduled in two shifts, 12-3pm & 3-6pm. If you plan to play a game on any day that is not Monday, you must call and reserve a space.


 

-All League games must be played in the store. 

 
 

-If you can't attend a scheduled game, you must notify your opponents 3 hours in advance to avoid default. If you don't your opponents get an automatic win.


 

-Models must at least be assembled; all units must be represented by an appropriate model/s.  If there is something in your army that is not WYSIWYG, you must inform your opponents. Paper is not allowed to be used as models.

 
 

-As new 40K Supplements come out, we will incorporate them into the league.  You MUST have a copy of the rules with you at the game (GW Standard). The Imperial Guard will use the NEW Codex. Make sure to have your own dice, ruler, and templates.


 

-As always there will be a Sportsmanship award.


 

Battle points will be determined as below:


 

Seize Ground: Massacre if you control 3 more objectives than your opponent

                        Major Victory if you control 2 more objectives than your opponent

                        Minor Victory if you control 1 more objective than your opponent.

                        Draw if neither controls more objectives than their opponent.


 

Annihilation: Massacre if a player has 8 more kill points than their opponent.

                    Major Victory if a player has 6 more kill points than their opponent.

                    Minor Victory if a player has 4 more kill points than their opponent.

                    Draw if neither player has 4 or more kill points than their opponent.


 

Capture & Control: Massacre if a player has control of both objectives and has more kill points opponent.

                       Major Victory if a player has both objectives and has less kill points than their opponent.

                               Minor Victory if neither player controls both objectives, but the player with the most kill points.

  Draw I neither player controls both objectives and both players have the same number of kill          points.

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