Thursday, April 29, 2010

MTG Grand Prix-Washington D.C. 2010 Trial 5/8/10


 


 

Grand PrixWashington D.C. 2010 Trials


 

Entry Fee

$20.00

date:

Saturday, May 8th

Time

Registration 10:00AM, Start: 12:00 Noon

Format

  • Standard-constructed format
  • Deck lists are required, please bring in a typed decked list

Tournament Length

  • Swiss rounds will each be 50 minutes in length
  • Top 8 matches will have no time limit
  • Number of Swiss rounds based on attendance according to the following chart:

Attendance     Swiss rounds

8 - 16            4

17 - 32            5

33 - 64            6

65 - 128        7

129 - 226        8

227 - 409        9

410 or higher        10

Advancement

  • All players may participate in all Swiss rounds
  • The top 8 players after the final Swiss round will advance to the top 8 single-elimination finals

Top 8

  • Top 8 matches will be best 2 of 3
  • Where necessary, the standings after the Swiss rounds will still be used to determine final order in the standings

Notes

  • 24K, REL Competitive
  • All Magic: The Gathering Tournament Rules and the Magic: The Gathering Infraction Procedure Guide are in effect for this event unless specifically overruled by information in this Format Document. Rules documents can be found in the DCI Document Center <http://www.wizards.com/Magic/TCG/Events.aspx?x=dci/doccenter/home>.
  • Players must bring pen, paper, card sleeves and appropriate counters
  • Note: This is a premier Magic tournament. Organizers and judges of a Grand Prix Trial are not permitted to play in the tournament.


 

Prizes

  • At least 1 third-round bye at Grand Prix–Washington D.C. is offered at each Trial, based on attendance:


     

Attendance

3-Round Byes Awarded

8 – 32 

1 

33 – 64 

2 

65 – 128 

4 

129+ 

8 


 

  • Product prizes to be determined by the organizer


     

    Registration Information

  • Players who want more specific local tournament or registration information should call their local contact phone number
  • Players who have general questions about the Magic: The Gathering trading card game, Wizards of the Coast LLC, the Magic: The Gathering Pro Tour, DCI players' organization, Qualifier tournaments, Grand Prix tournaments, the Magic World Championships, National Championships, or Regionals should call Wizards of the Coast at (800) 324-6496, or visit < http://wizards.custhelp.com/>.


 

Wizards of the Coast, Magic: The Gathering, Magic,
and Magic: The Gathering Pro Tour are trademarks of Wizards of the Coast LLC in the U.S.A. and other countries. ©2009 Wizards.

Tuesday, April 27, 2010

Product Arrival 04/28 – 05/04

-NEW IN STOCK- 


 

*Board Games*

  • Golden City


 

*Card Games*

  • Game of Thrones Living Card Game Wilding Horde


 

*Collectible Card Games & Accessories*

  • Assorted MTG Deck Boxes and Sleeves
  • MTG Rise of the Eldrazi Boosters
  • MTG Rise of the Eldrazi Fat Packs
  • MTG Rise of the Eldrazi Intro Packs
  • MTG Rise of the Eldrazi Singles


 

*Publications*

  • MTG Zendikar Novel: In the Teeth of Akoum

*Role-Play & Accessories*

  • Mutants & Masterminds Silver Age Sourcebook
  • Warhammer Fantasy Role-play Gathering Storm


 

-BACK IN STOCK-


 

*Board Games*

  • Axis & Allies 1942
  • Carcassonne The New World
  • Dominion Intrigue
  • Memoir '44
  • Pandemic
  • Settlers of Catan
  • Settlers of Catan 5-6 Player Expansion
  • Small World
  • Talisman Revised 4th Edition
  • Talisman The dungeon Expansion
  • Ticket to Ride Marklin


 

*Card Games*

  • Bang! Dodge City Expansion
  • Fluxx 4th Edition
  • Killer Bunnies Orange Booster
  • Mu & Lots More
  • Munchkin
  • Munchkin 2 Unnatural Axe


 

*Miniatures & Accessories*

  • 40K Blood Angels Astoroth the Grim
  • 40K Codex Space Marines
  • Assorted ArmyTransport Foam Trays
  • Assorted Citadel Paints & Brushes
  • Assorted D&D Heroes Sets
  • Citadel Figure Case
  • Privateer Press 30mm Bases
  • WH Army Book Beastmen


 

*Role-play & Accessories*

  • Assorted Borealis 2 Polyhedral Dice Sets
  • Assorted Lustrous Polyhedral Dice Sets
  • Assorted Scarab Polyhedral Dice Sets
  • Assorted Vortex Polyhedral Dice Sets
  • GURPS Basic Set Characters
  • GURPS Basic Set Campaign
  • Hero Basic Edition Rulebook

Tuesday, April 20, 2010

Product Arrival 4/21 - 4/27

-NEW IN STOCK-

*Board Games*
• Baffle Gab
• Horus Heresy

*Card Games*
• Camelot Legends

*Collectible Card Games & Accessories*
• Assorted MTG Deck Boxes and Sleeves
• MTG Rise of the Eldrazi Boosters (Friday)
• MTG Rise of the Eldrazi Fat Packs (Friday)
• MTG Rise of the Eldrazi Intro Packs (Friday)
• MTG Rise of the Eldrazi Singles (Friday)

*Miniatures & Accessories*
• 40K Blood Angels Astorath the Grim
• 40K Honoured Imperium
• Assorted Reaper Miniatures
• Warmachine Khador Greylord Escort
• Warmachine Mercenaries Ghordson Avalancher
• Warmachine Mercenaries Madelyn Corbeau
• Warmachine Protectorate of Menoth Vice Scrutator Vindictus



-BACK IN STOCK-

*Board Games*
• Arkham Horror
• Settlers of Catan
• Small World

*Card Games*
• Munchkin
• Munchkin Booty
• Warhammer Living Card Game

*Miniatures & Accessories*
• 40K Blood Angels Death Company
• 40K Imperial Guard Valkyrie
• Assorted Citadel Paints & Brushes
• Citadel Dice Cubes

*Role-play & Accessories*
• Savage Worlds Low Life
• Savage Worlds Necessary Evil Explorer’s Edition
• Savage Worlds Solomon Kane
• Supernatural
• WHF Game Master Tool Kit

MTG Players League: Rise of the Eldrazi starts Saturday!

Rise of the Eldrazi Sealed League

LEAGUE FEE:  $1.00
+ The cost of 6 Rise of the Eldrazi Boosters.

LEAGUE DATES: April 24th to May 31st

LEAGUE STRUCTURE/FORMAT

  • ANY Players from the Release tournament may use the card pool they received during the tournament as their league deck!  If you did not play in the release tournament and would still like to join in league play you may purchase 6 Rise of the Eldrazi boosters.  If you are dissatisfied with your card pool you may completely re-buy your pool of cards, but any league games that have been played will still count towards your over-all score. 
  • You must register your deck when signing up for League play.
  • All Players will have a card list which will be updated after each new pack is purchased and kept on file in the store.
  • Adding Boosters to your card pool:  You may choose to add an additional booster (from the Zendikar Block) the day league begins, and an additional booster on each Saturday! You are allowed to add a total of 2 boosters of Zendikar, Worldwake, and Rise of the Eldrazi to you card pool.  The listed dates below are when you may choose to purchase additional boosters to your card pool beginning:
    • Saturday 4/24/10
    • Saturday 5/1/10
    • Saturday 5/8/10
    • Saturday 5/15/10
    • Saturday 5/22/10
    • Saturday 5/29/10
  • Wednesdays, Fridays, & Saturdays starting at 4:00PM are the official league days.  If you would like to play on any other day, please call to reserve your space.
  • League Decks will be kept at the store until the League has been completed.  Each player will receive a card box with their name on it.  We will hold your cards for up to 1 month after the league is finished.
  • Players are responsible for returning their league boxes to an employee.  If your league cards are left in the game room, you are tempting fate.
  • Anyone caught cheating (inserting cards, etc.) will be dropped from the league and banned from the store for 6 months.
  • Everyone who signs up for the league has the right to play everyone else in the league. No player will deny another player a match if they have the time to play. Sportmanship is appreciated.
  • Players can play as many matches in a week as they wish, but only the first 6 matches in a week will count.  If you do not play all 6 matches in a week those matches can be carried over into the next week.  Example:  You can wait until the last week and play 24 games. 
  • Players are responsible for filling out the result entry slips that are provided and placing them in the bowl so labeled.  Entry slips must be signed and dated for them to be valid.  If the information is not listed on the result sheet that game WILL NOT be included into your score.
  • When players win a match, they will receive 2 tick marks for their score and a loss will result in 1 tick mark for their score. All monies will go towards prizes and kits. 
  • For every 6 tick marks you earn, you will receive a MTG Foil Promo of Leatherback Baloth, and Kor Firewalker. These will be handed out at the end of the league.
  • Prizes will include New Worldwake Playmats and Rise of the Eldrazi Deck Boxes.

Friday, April 16, 2010

MTG Rise of the Eldrazi Pre-Release Weekend!

Magic Rise of the Eldrazi Pre-release Info

Sealed Deck Tournament starts at 11AM

Personal items are to be kept at a minimum, 1 trading card binder or similarly sized item will be allowed for each player. No backpacks.  If you bring a backpack, you will be asked to take it back to your vehicle and lock it in your trunk. Please have your DCI card with you at the event, out and ready. It will help speed up the registration process.  

Promotional Card : Emrakul, the Aeons Torn. One per registration, no pre-registering allowed. Registration starts at 10AM on Saturday and Sunday for the Sealed Tournament. Deck Building starts at 11AM.

Saturday, April 16th

  • Sealed Deck -product mix: 6  boosters per player: 72 Seats available, 11AM, $30
  • Open Dueling -product mix: 1 intro deck: 10 Seats available, 11AM, $15
  • Two-Headed Giant -product mix: 8 boosters per team. 14 Teams available, 6PM, $21 per
    person
  • Booster Draft -product mix:  3 boosters per player. 24 Seats available, 7PM, $16


 

Sunday, April 17th 

  • Sealed Deck -product mix: 6 boosters per player. 36 Seats available, 11AM, $30
  • Open Dueling -product mix: 1 intro deck: 10 Seats available, 11AM, $15


     


 

***Due to Number of Players & Rounds for the Sealed deck during the Pre-Release we are using the following time limits***

Magic: The Gathering® DCI Floor Rules

Effective July 1, 2009

  1. Match Time Limits

    The required minimum time limit for any match is 40 minutes.


     

    (Deck Registration is not required for Pre-release events, TOTAL time listed will be used for deck construction)

    The following time limits are recommended for Limited tournaments:

  • Sealed Deck—20 minutes for deck registration and 30 minutes for deck construction
  • Draft—30 minutes for deck registration and construction
  • Team Sealed Deck—60 minutes for deck construction

Tuesday, April 13, 2010

Grand Prix Trial 5/8/10 @12 Noon


 


 

Grand PrixWashington D.C. 2010 Trials


 

Entry Fee

$20.00


 

Format

  • Standard-constructed format
  • Deck lists are required

Tournament Length

  • Swiss rounds will each be 50 minutes in length
  • Top 8 matches will have no time limit
  • Number of Swiss rounds based on attendance according to the following chart:

Attendance     Swiss rounds

8 - 16            4

17 - 32            5

33 - 64            6

65 - 128        7

129 - 226        8

227 - 409        9

410 or higher        10

Advancement

  • All players may participate in all Swiss rounds
  • The top 8 players after the final Swiss round will advance to the top 8 single-elimination finals

Top 8

  • Top 8 matches will be best 2 of 3
  • Where necessary, the standings after the Swiss rounds will still be used to determine final order in the standings

Notes

  • 24K, REL Competitive
  • All Magic: The Gathering Tournament Rules and the Magic: The Gathering Infraction Procedure Guide are in effect for this event unless specifically overruled by information in this Format Document. Rules documents can be found in the DCI Document Center <http://www.wizards.com/Magic/TCG/Events.aspx?x=dci/doccenter/home>.
  • Players must bring pen, paper, card sleeves and appropriate counters
  • Note: This is a premier Magic tournament. Organizers and judges of a Grand Prix Trial are not permitted to play in the tournament.


 

Prizes

  • At least 1 third-round bye at Grand Prix–Washington D.C. is offered at each Trial, based on attendance:


     

Attendance

3-Round Byes Awarded

8 – 32 

1 

33 – 64 

2 

65 – 128 

4 

129+ 

8 


 

  • Product prizes to be determined by the organizer


     

    Registration Information

  • Players who want more specific local tournament or registration information should call their local contact phone number
  • Players who have general questions about the Magic: The Gathering trading card game, Wizards of the Coast LLC, the Magic: The Gathering Pro Tour, DCI players' organization, Qualifier tournaments, Grand Prix tournaments, the Magic World Championships, National Championships, or Regionals should call Wizards of the Coast at (800) 324-6496, or visit < http://wizards.custhelp.com/>.


 

Wizards of the Coast, Magic: The Gathering, Magic,
and Magic: The Gathering Pro Tour are trademarks of Wizards of the Coast LLC in the U.S.A. and other countries. ©2009 Wizards.

Tuesday, April 6, 2010

Product Arrival 04/07 - 04/13

-NEW IN STOCK-

*Board Games*
• Alhambra Anniversary Edition
• Mystery Express
• Samarkand

*Card Games*
• WHF Living Card Game Assault on Ulthuan

*Miniatures & Accessories*
• 40K Blood Angels Chaplain Lemartes
• 40K Blood Angels Sanguinor
• 40K Blood Angels Sanguinary Guard
• Assorted Reaper Miniatures
• Warmachine Cryx Bane Thrall Officer & Standard Bearer
• Warmachine Cryx Satyxis Blood Witches
• Warmachine Cygnar Trencher Commando Scattergunners
• Warmachine Retribution of Scyrah Fane Knight Skeryth Issyen


-BACK IN STOCK-

*Board Games*
• Arkham Horror
• Arkham Horror Kingsport
• Dominion Intrigue
• Pandemic
• Talisman 4th Edition
• Talsiman The Dungeon
• Talisman Frostmarch
• Talisman The Reaper
• Ticket to Ride

*Card Games*
• Killer Bunnies Khaki Booster
• Munchkin
• Munchkin 2 Unnatural Axe
• Munchkin Quest 2 Looking for Trouble

*Miniatures & Accessories*
• Hordes Legion of Everblight Warpack
• Starfleet Battles Basic Set
• Starfleet Battles Mod: Master Annexes
• Starfleet Battles Mod: More Annexes
• Starfleet Battles Mod: New Worlds III
• Starfleet Battles X Ships
• Warmachine Cygnar Heavy Warjack
• Warmachine Protectorate Battle Group
• Warmachine Protectorate Heavy Warjack

*Role-play & Accessories*
• Pathfinder Core
• Savage Worlds Low Life
• Savage Worlds Necessary Evil Explorers Edition
• Savage Worlds Sundered Skies
• Supernatural
• WHF Game Master Kit

Dungeons & Dragons “Pimp Your Store” Contest

D&D "Pimp Your Store" Contest:

We need your help!

Our challenge is to transform our store into a D&D-themed location using our creative thoughts with the D&D Encounters kit. Four runner-up prize packs and one ULTIMATE prize pack will be awarded to stores that submit the most creative entries.  We are asking your help to us do well in this fun contest.  Everyone loves an excuse to get into costume and we are hoping that you will join us for D&D Encounters dressed as one of your favorite D&D Characters!  And if the store does well we'd love to share the prizes which could include exclusive store decor, snacks, sneak peeks at upcoming D&D materials and the Grand Prize includes an in-store visit from a D&D game developer and a $2,500 gift certificate to Home Depot to take our store makeover even further!

4th Sequential KOFL Munchkin Charity Tournament

The Triangle Chapter of the Knightly Order of the Fait Lux

In association with All Fun & Games

Presents:


 

The 4th Sequential KOFL Munchkin Charity Tournament

Sunday, May 23rd

Starting @ 12 Noon


 

Entrance Fee: $10 (All fees & donations go to the Autism Society of North Carolina)

Knightly Order of the Fiat Lux and John LaRoche (SJG MIB) will be hosting another Munchkin Charity Tournament raising money for the Autism Society of NC at All Fun & Games. The Knights will be selling their special D6's which will get a special Charity Tournament Rule for the day that any 'just purchased' die will be usable as a Loaded Die one time during the day.

This will be a daylong tournament with multiple rounds. If you've attended any of the previous charity tournaments, we will be using that same system. There will be prizes for the winner of every game and at the end of the day players will be grouped according to how well they've done during the day into a final round of games. The top winners of that round will all receive extra special prizes. Also there will be short Charity Auctions during the day where you'll be able to bid on promo items that give bonuses when playing Munchkin. It is not necessary to attend the entire event to get in on the games!

Charity Tournament Rules:
-Cheatin' for Charity - A $1 donation during the game gets you your choice of a treasure card or a door card, unless you are in combat when it costs $2.
-More Cheatin' for Charity - A $2 donation lets you re-roll a failed die roll. It goes up $1 for each additional re-roll of the same roll. You can pay double that amount to force someone else to re-roll!
-Cheatin' for Cheatin's Sake - A $5 donation will let you cheat as if you had a Cheat Card.
-Cheatin'? We'll have none o' that! - A $5 donation will cancel one Cheat Card or Cheatin' for Cheatin's Sake.

If you have any questions feel free to let us know or email the Raleigh Knight Herald, Sir Buck at: triangle_kofl@yahoo.com