Thursday, August 11, 2011

Commander League

COMMANDER LEAGUE RULES

The New MTG Commander League will start August 20th and end September 17th. The League Fee is $1, and will go towards prizes. Wednesdays, Fridays, and Saturdays starting at 4PM, are the official MTG League Nights and if you want to play on any other day, please call ahead to reserve table space. Just call up the store at 919-468-6322 and we’ll make room for you and your opponent. We will have a list posted after the first Saturday of all those signed up in the league with what they are using as their generals and contact information to reach the players and find time to play.

You can play as many games as you would like, and you only have to play one match per opponent, not best out of three. You can play these games as either 1 on 1, or against multiple opponents. There is no limit to the games you can play in a week or per opponent, but only the first 24 games will count. League Results slips will be filled with all players’ names and signatures, time and date played. League slips that are not filled out completely will not count towards your results. When a player is eliminated, he/she gets credit for 1 loss + 1 win for each player already eliminated. For example, the first player to be eliminated gets credit for a loss in 1 game. The next gets credit for 2 games (1 loss, 1 win), the third gets credit for 3 games (1 loss, 2 wins), etc. If 2 or more players are eliminated at the same time, it is handled in the same way. For example, the first player to be eliminated gets credit for a loss in 1 game. If the next 2 players are eliminated simultaneously, they both get credit for 2 games (1 loss, 1 win). The next player to be eliminated would get credit for 4 games (1 loss, 3 wins). The last player still in the game gets credit for 1 win for each player eliminated. For example, in a 5-player game, the last player would get 4 wins.

Deck Construction Rules:

Players must choose a legendary creature as the "General" for their deck. Players may choose any legendary creature as their general, although some choices may be met with disapproval by other players.

The following cards may not be used as a General: Rofellos, Braids Cabal Minion

League Rule: A Commander "League" consists of a regular group of players who frequently play together using the same decks. No two players in a league game may have the same General. Within a given league, Generals are allocated first-come, first-serve and are preserved between meetings/games. No player may have, in his or her deck, the General of any other player in the game; it should be replaced with some other card before the game begins.

The General's mana cost limits what coloured mana symbols may appear on cards in the deck: if a coloured mana symbol is not present in the General's mana cost, the deck may not contain any cards using that mana symbol. Lands with a basic land type (basic lands, Shock lands, Dual lands, Shadowmoor CIPT-basics, etc) contain the corresponding mana symbol(s) as per CR 212.6g.

Example: If you were play Phelddagrif (Casting cost 1UWG) as your General, your deck may not contain any red or black cards; no card in such a deck may contain red or black mana symbols or hybrid mana symbols ( Talisman of Dominance, Life//Death and Boros Guildmage are not allowed. Degavolver is doubly bad).

A deck may not generate mana outside it's colours; anything which would generate mana of an illegal colour generates colourless mana instead.

A Commander deck must contain exactly 100 cards, including the General.

With the exception of basic lands, no two cards in the deck may have the same english name.

Legal Sets:

* All Vintage legal sets

Banned List:

· Ancestral Recall

* Balance
* Biorhythm
* Black Lotus
* Braids, Cabal Minion
* Channel
* Coalition Victory
* Emrakul, the Aeons Torn
* Fastbond
* Gifts Ungiven
* Kokusho, the Evening Star
* Karakas
* Library of Alexandria
* Limited Resources
* Lion’s Eye Diamond
* Metalworker
* Mox Sapphire
* Mox Jet
* Mox Emerald
* Mox Ruby
* Mox Pearl
* Painter’s Servant
* Panoptic Mirror
* Protean Hulk
* Recurring Nightmare
* Riftsweeper
* Staff of Domination
* Sway of the Stars
* Time Walk
* Time Vault
* Tinker
* Tolarian Academy
* Upheaval
* Worldgorger Dragon
* Yawgmoth’s Bargain

Banned General List:

* Braids, Cabal Minion
* Refellos, Llanowar Emissary




Store Banned cards:

· Life from the Loam

· Sensei’s Divining Top (suggested that it be allowed if all players in game agree to alternate use idea): Players with Top in play must activate its ability and rearrange the top 3 cards as early as they are able to, if they intend to do so. If the board changes or their deck becomes shuffled, they may rearrange the cards again for free.

Play rules:

Players begin the game with 40 life.

Generals are announced and removed from the game before shuffling at the start of the game.

Being a General is not a characteristic it is a property of the card. As such, "Generalness" cannot be copied or overwritten by continuous effects, and does not change with control of the card.

Examples: A Body Double copying a General in a graveyard is not a General. A General which is affected by Cytoshape, or is face down, is still a General.

The first time a player takes a mulligan, they draw 7 cards (instead of 6). The second mulligan is to 6, and so forth.

If a player suffers 21 points of combat damage from a single General, they lose. This is an additional state based effect, similar to poison counters, but separate and specific to each General. This damage cannot be healed or undone, even if the creature is removed from play temporarily. Damage done by a creature under someone else's control is still counted towards the 21 point limit for that creature and defender.

While a General is removed from the game, it may be played. As an additional cost to play your General this way, you must pay {2} for each previous time you have played it this way.

If a General would be put into a graveyard or exile from anywhere, its owner may choose to move it to the command zone instead.

· This is a replacement effect; the creature never goes to the graveyard and will not trigger such abilities.

· Generals will move to the library or hand as normal; only transitions to Exile or the Graveyard may be replaced.

Prize Support

The Prize support will consist of promos provided by Wizards, with numbers of promos going down by ranking in the league! These promos include some of our oversized general promos!