Monday, August 29, 2011

Warhammer Fantasy 3000 Point Tournament

Command your army, crush your foes in


What is it?

A 3000-point Storm of Magic Tourney

When is it?

Saturday October 6th

Registration at 11am, Tourney at Noon

How much does it cost?

$15 at the door

$12 if you preregister*

What are the rules?

Burn the heretic

Destroy the Outsider

All for the glory of the Empire!

Models must at least be primed. Sportsmanship is a must.

Models must be as WISIWYG as possible

For more info, check out our website.

*To preregister call us with your phone number and army information.

** There will be a painting contest: for rules go to www.allfunngames.com

Warhammer 40K 2500-Point Tournament

Command your army, crush your foes in
What is it?

A 2500 point Tourney

When is it?

Saturday October 15th

Registration at 11am, Tourney at Noon

How much does it cost:

$15 at the door

$12 if you preregister*

What are the rules:

Burn the heretic

Destroy the alien

All for the glory of the God Emperor

Models must at least be primed. Sportsmanship is a must.

Models must be as WISIWYG as possible

For more info, check out our website.

*To preregister call us with your phone number and army information.

Tuesday, August 23, 2011

Magic Celebration! Saturday, 9/10/11

Score a Cool T-Shirt!
The first four customers at a participating retail location who purchase a Deckbuilder’s Toolkit at a Magic Celebration event will receive a t-shirt! (T-shirt sizes are L and XL. While supplies last. Void where prohibited. Offer good one per person.)


What Happens There?

Play Magic at no charge!
Play a Mini-Master event with your friends, compliments of Wizards of the Coast! Free event to the 1st 36 players! Starts at 1:00PM!

Cool Digital Items for Duels of the Planeswalkers 2012!
Players participating in a Magic Celebration event can receive a code card from the retailer for the gaming platform of their choice for a cool digital item from Duels of the Planeswalkers 2012!*

*While supplies last. May require purchase of Duels of the Planeswalkers 2012 and respective game account. Offer valid through 3/31/2012. Offer good in select countries. Click here for details. VOID WHERE PROHIBITED.

Other cool stuff may be happening, too! Contact your local organizer for more information about their event.

What Do I Get?

Each Magic Celebration player receives 1 Magic 2012 Booster Pack (while supplies last).

During the Mini-Master event, you receive an additional booster to add to your deck for each match you win (while supplies last). Each event is three or four rounds, so you could score a total of up to five Magic 2012 boosters!

What Can I Play?

The Magic Celebration format is Mini-Master. Mini-Master, also known as “Pack Wars”, is a great way to have a lot of fun opening boosters. To play, simply grab three of each basic land, open your booster and add the land to it. Then, find another player and battle!

Magic Celebration organizers may run additional formats if people are interested, so gather your allies, bring your Standard or Commander deck, and have a blast!


Grand Prix Trial: Montreal (Sealed) Saturday, 8/27/11

Entry Fee

$30.00

Time

Registration 10A.M., Deck Construction 12 Noon

Format

  • Sealed Deck Limited with Booster Draft
  • For all tournament dates: 6 Magic 2012 boosters per player for the Sealed Deck portion, 3 Magic 2012 boosters per player in the Top 8 draft. If
  • Deck lists are required

Tournament Length

  • Swiss rounds - 50 minutes per round
  • Top 8 matches will have no time limit
  • Number of Swiss rounds based on attendance according to the following chart:

Attendance

Swiss rounds

Playoff

8

3 Rounds

None (run Single Elimination)

9-16

4 Rounds

If Sealed format, cut to Top 8
If Constructed format, cut to Top 4

17 - 32

5 Rounds

Top 8

33 - 64

6 Rounds

Top 8

65 - 128

7 Rounds

Top 8

129 - 226

8 Rounds

Top 8

227 - 409

9 Rounds

Top 8

410 or higher

10 Rounds

Top 8


Advancement

  • All players may participate in all Swiss rounds.
  • The top 8 players after the final Swiss round will advance to the top 8 single-elimination finals.

Top 8

  • Top 8 matches will be best 2 of 3
  • Top 8 matches will have no time limit.
  • Where necessary, the standings after the Swiss rounds will still be used to determine final order in the standings.

Notes

  • 24K, REL Competitive
  • All The Magic: The Gathering Tournament Rules and the Magic: The Gathering Infraction Procedure Guide are in effect for this event unless specifically overruled by information in this Format Document. Rules documents can be found in the Magic Document Center.
  • Players must bring pen, paper, card sleeves and appropriate counters.
  • This is a premier Magic tournament. Organizers and judges of a Grand Prix Trial are not permitted to play in the tournament.

Prizes

  • At least 1 third-round bye at Grand Prix Montreal is offered at each Trial, based on attendance:

Attendance

3-Round Byes Awarded

8 - 32

1

33 - 64

2

65 - 128

4

129+

8

  • Product prizes to be determined by the organizer.

Tuesday, August 16, 2011

Innistrad Prerelease Schedule

Saturday
· 11:00AM Main Event 1 Sealed ($25)
· 11:00AM Open Dueling ($15)
· 6:30PM Draft ($15)
· 6:30PM 2HG Sealed ($20 per head)

Sunday
· 11:00AM Main Event 2 Sealed ($25)
· 11:00AM Open Dueling ($15)

As per WOTC policy, prizes for main Sealed events will be given in Innistrad product. For side events (Drafts, Midnight Events, 2HG, and Open Dueling), prizes will be given in current in-stock product or store credit.

Main Event Sealed rounds will be played at 40 minute rounds.

Please have your DCI card with you at the event, out and ready. It will help speed up the registration process.

We got a lot back in stock!

Due to the sheer volume of what we got back in stock we decided to make this a blog post instead of sending out a huge email. Here are the things we got this week!

New Releases:

*Card Games*

  • Yu-Gi-Oh! Generation Force Boosters


 

*Board Games*

  • Formula De
  • Chaos in the Old World


 

*Dice Games*

  • Quarriors


 

*Roleplay*

  • Savage Worlds

Back In stock:

*CCG/Accessories*

  • 9 Pocket Card Pages
  • Deck Boxes (Various Colors)
  • Dek Prot Card Sleeves (Various Colors)
  • Hard Deck Boxes (50-200 ct)
  • KMC Sleeves
  • Lots of Dice, I mean, a LOT
  • MTG 2012 Boosters
  • MTG 2012 Intro Decks
  • MTG Commander Decks
  • MTG New Phyrexia Boosters
  • MTG Zendikar Boosters


 

*Board Games*

  • 18" Deluxe Backgammon Set in Black
  • 20x20" Vinyl Chess Mat in Black
  • Agricola
  • Battle Star Galactica Board Game
  • Battle Star Galactica Exodus Expansion
  • Call of Cthulhu Arkham Horror Miskatonic Horror Expansion
  • Call of Cthulhu Arkham Horror Dunwich Horror Expansion
  • Call of Cthulhu Arkham Horror Innsmouth Horror Expansion
  • Call of Cthulhu Arkham Horror Kingsport Horror Expansion
  • Carcassonne: 10 Year Special Edition
  • Carcassonne: The City 2
  • Carcassonne: The New World
  • Cargo Noir
  • Cartagena
  • Citadels
  • Colosseum
  • Dominion Prosperity Expansion
  • Dominion Seaside Expansion
  • Game of Thrones Living Card Game Core Set
  • Gubs
  • Lost Cities
  • Memoir 44
  • Mr. Jack
  • Munchkin Card Game
  • Munchkin Deluxe
  • Plastic Single Weight Chess Pieces
  • Ra
  • Revolution
  • Rune Age
  • Settlers of Catan 5-6 Player Expansion
  • Shadows Over Camelot
  • Small World Underground
  • Steam
  • Stone Age
  • Taj Mahal
  • Ticket To Ride
  • Ticket To Ride Europe
  • Ticket to Ride Marklin Edition
  • Trans America


 

*Figure Games*

  • Blotgun Metal Paint Pot
  • Burnished Gold Paint Pot
  • Chaos Black Paint Pot
  • CIT Basecoat Brush
  • CIT Detail Brush
  • CIT Fine Detail Brush
  • CIT Hobby Drill
  • CIT Hobby Knife
  • CIT Medium Dry Brush
  • CIT Modeling Files
  • CIT Stippling Brush
  • CIT Wash Brush
  • Codex Grey Knights
  • Codex Space Marines
  • Enchanted Blue Paint Pot
  • Golden Yellow Paint Pot
  • Grass Tub
  • Graveyard Earth Paint Pot
  • Hobby Starter Set
  • Round Bases
  • Space Marine Assault Squad
  • Space Marine Bike
  • Warhammer Paint Set

Thursday, August 11, 2011

Commander League

COMMANDER LEAGUE RULES

The New MTG Commander League will start August 20th and end September 17th. The League Fee is $1, and will go towards prizes. Wednesdays, Fridays, and Saturdays starting at 4PM, are the official MTG League Nights and if you want to play on any other day, please call ahead to reserve table space. Just call up the store at 919-468-6322 and we’ll make room for you and your opponent. We will have a list posted after the first Saturday of all those signed up in the league with what they are using as their generals and contact information to reach the players and find time to play.

You can play as many games as you would like, and you only have to play one match per opponent, not best out of three. You can play these games as either 1 on 1, or against multiple opponents. There is no limit to the games you can play in a week or per opponent, but only the first 24 games will count. League Results slips will be filled with all players’ names and signatures, time and date played. League slips that are not filled out completely will not count towards your results. When a player is eliminated, he/she gets credit for 1 loss + 1 win for each player already eliminated. For example, the first player to be eliminated gets credit for a loss in 1 game. The next gets credit for 2 games (1 loss, 1 win), the third gets credit for 3 games (1 loss, 2 wins), etc. If 2 or more players are eliminated at the same time, it is handled in the same way. For example, the first player to be eliminated gets credit for a loss in 1 game. If the next 2 players are eliminated simultaneously, they both get credit for 2 games (1 loss, 1 win). The next player to be eliminated would get credit for 4 games (1 loss, 3 wins). The last player still in the game gets credit for 1 win for each player eliminated. For example, in a 5-player game, the last player would get 4 wins.

Deck Construction Rules:

Players must choose a legendary creature as the "General" for their deck. Players may choose any legendary creature as their general, although some choices may be met with disapproval by other players.

The following cards may not be used as a General: Rofellos, Braids Cabal Minion

League Rule: A Commander "League" consists of a regular group of players who frequently play together using the same decks. No two players in a league game may have the same General. Within a given league, Generals are allocated first-come, first-serve and are preserved between meetings/games. No player may have, in his or her deck, the General of any other player in the game; it should be replaced with some other card before the game begins.

The General's mana cost limits what coloured mana symbols may appear on cards in the deck: if a coloured mana symbol is not present in the General's mana cost, the deck may not contain any cards using that mana symbol. Lands with a basic land type (basic lands, Shock lands, Dual lands, Shadowmoor CIPT-basics, etc) contain the corresponding mana symbol(s) as per CR 212.6g.

Example: If you were play Phelddagrif (Casting cost 1UWG) as your General, your deck may not contain any red or black cards; no card in such a deck may contain red or black mana symbols or hybrid mana symbols ( Talisman of Dominance, Life//Death and Boros Guildmage are not allowed. Degavolver is doubly bad).

A deck may not generate mana outside it's colours; anything which would generate mana of an illegal colour generates colourless mana instead.

A Commander deck must contain exactly 100 cards, including the General.

With the exception of basic lands, no two cards in the deck may have the same english name.

Legal Sets:

* All Vintage legal sets

Banned List:

· Ancestral Recall

* Balance
* Biorhythm
* Black Lotus
* Braids, Cabal Minion
* Channel
* Coalition Victory
* Emrakul, the Aeons Torn
* Fastbond
* Gifts Ungiven
* Kokusho, the Evening Star
* Karakas
* Library of Alexandria
* Limited Resources
* Lion’s Eye Diamond
* Metalworker
* Mox Sapphire
* Mox Jet
* Mox Emerald
* Mox Ruby
* Mox Pearl
* Painter’s Servant
* Panoptic Mirror
* Protean Hulk
* Recurring Nightmare
* Riftsweeper
* Staff of Domination
* Sway of the Stars
* Time Walk
* Time Vault
* Tinker
* Tolarian Academy
* Upheaval
* Worldgorger Dragon
* Yawgmoth’s Bargain

Banned General List:

* Braids, Cabal Minion
* Refellos, Llanowar Emissary




Store Banned cards:

· Life from the Loam

· Sensei’s Divining Top (suggested that it be allowed if all players in game agree to alternate use idea): Players with Top in play must activate its ability and rearrange the top 3 cards as early as they are able to, if they intend to do so. If the board changes or their deck becomes shuffled, they may rearrange the cards again for free.

Play rules:

Players begin the game with 40 life.

Generals are announced and removed from the game before shuffling at the start of the game.

Being a General is not a characteristic it is a property of the card. As such, "Generalness" cannot be copied or overwritten by continuous effects, and does not change with control of the card.

Examples: A Body Double copying a General in a graveyard is not a General. A General which is affected by Cytoshape, or is face down, is still a General.

The first time a player takes a mulligan, they draw 7 cards (instead of 6). The second mulligan is to 6, and so forth.

If a player suffers 21 points of combat damage from a single General, they lose. This is an additional state based effect, similar to poison counters, but separate and specific to each General. This damage cannot be healed or undone, even if the creature is removed from play temporarily. Damage done by a creature under someone else's control is still counted towards the 21 point limit for that creature and defender.

While a General is removed from the game, it may be played. As an additional cost to play your General this way, you must pay {2} for each previous time you have played it this way.

If a General would be put into a graveyard or exile from anywhere, its owner may choose to move it to the command zone instead.

· This is a replacement effect; the creature never goes to the graveyard and will not trigger such abilities.

· Generals will move to the library or hand as normal; only transitions to Exile or the Graveyard may be replaced.

Prize Support

The Prize support will consist of promos provided by Wizards, with numbers of promos going down by ranking in the league! These promos include some of our oversized general promos!

Sunday, August 7, 2011

MTG Standard Win-A-Box!

Entry Fee: $12
Format: Constructed Standard
We need 12 people for this event to fire. You'll play through 4 rounds of standard for a sealed box of your choice (provided it's in stock). Every person PAST 12 adds to the price support beyond first place. At 24 people we'll add a second pod playing for a second box.