Tuesday, December 2, 2008

December Pocketmodel Tournaments

For all events, the most current rules and FAQs apply.

All Sealed events will use the most recent available expansion set.

PIRATES

Saturday December 13th 6:00pm

Pirates Constructed Multiplayer Scenario

40-point Constructed

Convert the Natives scenario

Fee: $7 (all fees go toward prizes)

  • Up to 6 players per table (randomly assigned)
  • Fleet must be 60 points (maximum).
  • Each player contributes 3 islands and 2 terrains.
  • All standard rules apply with the following exceptions:
  • There is no Gold.
  • The Natives:
    • Place a set of Canoes and their Chieftain at each wild island instead of gold.
    • Each player is asked to bring 2 sets of canoes, although some will be provided.
  • Scenario-Specific Crew:
    • Each player gets one Missionary crew (denoted by a token or some other counter… feel free to be creative).
    • This crew takes up 2 cargo spaces, and costs 0 points.
    • When this crew is eliminated or captured, it reappears immediately at the owner's Home Island.
  • Converting the Natives:
    • If an island has an unconverted Chieftain on it, you may use an explore action to unload your Missionary on that island.
    • While on the island, the Missionary can be shot at by opposing ships (similar to the Marine: 2 hits from the same shoot action are required to eliminate the Missionary).
    • The Missionary cannot be loaded by an opposing ship.
    • At the beginning of your turn, if your Missionary is on an island with an unconverted Chieftain, roll a d6. On a result of 1, your Missionary angers the natives and is eliminated.
      • If you have a ship with the "re-roll" ability docked at this island, you may use that ship's action for the turn to re-roll for the Missionary.
    • If your Missionary survives 3 consecutive rolls, the Chieftain becomes converted, immediately becomes part of your fleet, and may be loaded onto a ship that turn. Canoes may be given actions once the Chieftain is loaded.
    • Once a converted Chieftain is loaded onto one of your ships, the Chieftain and its Canoes act as per the normal Chieftain/Canoe rules.
  • Chieftain/Canoe Stats:
    • Regardless of which set of canoes is being used, they all have the same stats.
    • The Chieftains have no nationality and cost 0 points. They do take up a cargo space as normal.
    • All Canoes have a movement of S+S, 0 cargo spaces, a 3S cannon, and no other abilities other than the Native Canoe keyword.
    • Canoes cannot be shot at until the Chieftain has been converted.
    • Canoes cannot dock at any Home Island.
  • Winning:
    • When one player controls ALL remaining Canoes, that player is the winner.
    • If a time limit is necessary, the player with the most Canoes (Canoes, not Chieftains) remaining is the winner.


 

STAR WARS

Saturday December 13th 1:00pm

Star Wars Constructed

Swiss pairing, minimum of 3 rounds

Fee: $9 (all fees go toward prizes)

  • Fleet must be 30 points (maximum).
  • Deck must be 30 cards (minimum).

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