Tuesday, December 30, 2008

New WH 40K League 1/12/09 – 3/8/09

The new WH 40K league is as follows:

           
 

1/12/09-1/25/09           Yarrick's Stand           p. 266

1/26/09-2/8/09             Ambush                       p. 268

2/9/09-2/22/09             Evacuation                  p. 270

2/23/09-3/8/09             Broken Alliance          p. 272  


 

-Every mission will be 1500 points. You are not allowed to go over, not even by 1 point. All missions will be in the 5th Edition Warhammer 40,000 Rulebook. The league starts on the 12th of January and ends the 8th of March.  Winners will be decided by wins and losses, then if there are any ties, by battle points. Make sure to fill out all of the information on the result slips. If you don't they will not count.


 

-8 Week League, $10 League Fee (Please make sure to pay your league fees before you play your first league game). You can play no more than 8 games, and no more than 2 games per mission. If you finish two games of any missions, you can still help others play their games, as long as you don't keep score of it. Each mission has a particular way to score battle points, and they are stated at the end of these rules.

            Example 1: Tony finishes playing Ambush twice, but Sam needs to play an Ambush to finish his games. They can play each other, but no matter the outcome, Tony cannot fill out a results slip for himself.

            Example 2: Tony finishes Both missions of Yarrick's Stand, both of Ambush, and one of Evacuation, but gets caught up at work for the last few games. We will count the four best games he has played for league final results.


 

-The more people that sign up, the more people will win. Sign ups start now.


 

-Call ahead to reserve a gaming table for yourself and your opponent to guarantee your space.  Monday nights will be the official league night, which guarantees the most room for 40K players to schedule your games.  Games played during the weekdays cannot start any later then 7pm. Sunday games will be scheduled in two shifts, 12-3pm & 3-6pm. If you plan to play a game on any day that is not Monday, you must call and reserve a space.


 

-All League games must be played in the store. 

 
 

-If you can't attend a scheduled game, you must notify your opponents 3 hours in advance to avoid default. If you don't your opponents get an automatic win.


 

-Models must at least be assembled; all units must be represented by an appropriate model/s.  If there is something in your army that is not WYSIWYG, you must inform your opponents.

 
 

-As new 40K Supplements come out, we will incorporate them into the league.  You MUST have a copy of the rules with you at the game (GW Standard). Make sure to have your own dice, ruler, and templates.


 

-As always there will be a Sportsmanship award.


 

Battle points will be determined as below:

Yarrick's Stand:

            Massacre Victory: If you have 8 more kill points than your opponent.

            Major Victory: If you have 6 more kill points than your opponent.

            Minor Victory: If you have 4 more kill points than your opponent.

            Draw: If neither player has more than 4 kill points.

            Gain 3 extra kill points if one of your leaders has killed one of your opponents leaders.  Retinues and Command squads do not count towards these points. Your leader has to do the killing to get these points, and you only get these points once.


 

Ambush:

            The only result is a Massacre Victory.


 

Evacuation:

            Massacre Victory: If you have 8 more kill points than your opponent.

            Major Victory: If you have 6 more kill points than your opponent.

            Minor Victory: If you have 4 more kill points than your opponent.

            Draw: If neither player has more than 4 kill points.


 

Broken Alliance:

            Massacre Victory: If you control 3 more objectives than your opponent.

Major Victory: If you control 2 more objectives than your opponent.

            Minor Victory: If you control 1 more objective than your opponent.

            Draw: If no one controls more objectives than the other.

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