Tuesday, January 27, 2009

February Pocket Model Events!

February POCKETMODEL event details


 

For all events, the most current rules and FAQs apply.


 


 

PIRATES


 

Saturday February 14th 6:00pm

Pirates Constructed Multiplayer Scenario

100-point Constructed

War of the One-Shot Nations

Fee: $7 (all fees go toward prizes)

  • All attendees play at one table
  • Fleet must be 100 points (maximum).
  • Each player contributes 2 Islands.
  • Each player contributes 5 Terrain.
  • Each player contributes 2 Unique Treasure.
  • No gold coins. Any gold values from unique treasure are ignored.
  • All standard multiplayer rules apply with the following exceptions.
  • Fleet must be one of the following:
    • All Jade Rebellion (may include Mercenary)
    • All Barbary Corsair (may include Mercenary)
    • All Viking (may include Mercenary)
  • Fleets may contain Mercenary units, but mercenaries must be less than 50% of the point cost of your fleet. (i.e. If you are playing 100 points, no more than 49 points can be Merc.)
  • No Pirate, England, Spain, America, France, or Cursed units are allowed.
  • You may proxy generic crew as long they exist for that nationality. (For example, you may proxy a Jade Captain, but you may not proxy a Viking Navigator.)
  • No Ransom – Units with the Ransom keyword are not allowed.
  • No Cowards – If a ship starts its turn in a Fog Bank, it may not end its turn in a Fog Bank.
  • No Safety – You may be shot at while docked at your Home Island.
  • No Preemptive Strikes – No player's ships can be shot at until that player has had a turn.
  • Dry dock – Repairing while docked at your Home Island repairs 2 masts instead of 1.
  • Last ship standing wins. If the store closes before a winner can be determined, ranking is based on points still in play (derelict ships, crew on islands, etc. count as being in play unless the player is removed from the game). In the event of a tie, those players draw and split their prizes.


 


 

Saturday February 28th 6:00pm

Pirates Constructed Multiplayer Scenario

60-point Constructed

King of the Hill

Fee: $7 (all fees go toward prizes)

  • All attendees play at one table
  • Fleet must be 60 points (maximum).
  • Each player contributes 1 Island.
  • No Terrain.
  • No Coins.
  • All standard multiplayer rules apply with the following exceptions.
  • There will be 1 Island in the center of the table with a Fort on it.
  • Each player will place their Home Island 6L from the center island. (Smaller distance if the table size limits this.)
  • The fort has no special abilities, and has a number of flags/cannons equal to the number of players attending. Fort cannons are 3-rank L-range cannons.
  • At the beginning of every player's turn, a 1-gold coin is placed in the Fort.
  • At the beginning of the game, the fort is uncontrolled and universally hostile.
    • No gold can be retrieved from the Fort.
    • At the end of each player's turn, the fort will shoot all of its cannons at any ships in range starting with the closest ship and then continuing to the next closest if that ship is sunk and so on until all of the cannons have fired. If multiple ships are equidistant, roll a die to determine which gets shot at first.
  • Any time the Fort is destroyed, it instantly becomes fully repaired and is under the control of the player who destroyed it with all of the gold that was in it remaining. It will then act as a normal Fort in that player's fleet (player may fire cannons, and may begin loading gold from it on that turn).
  • All ships in the game have the Eternal Keyword. This is a Scenario ability, not a Ship or Crew ability and cannot be cancelled, copied, or messed with in any other way.
  • Units with the following abilities are not allowed:
    • Forts can't hit this ship.
    • This ship can't be shot at while docked.
  • If a ship with gold on it is sunk, the owner of the sunken ship gets 1 gold. If there is a second gold on it, the aggressor gets 1 gold. Any remaining gold goes back into the Fort.
  • The game ends when any player has 30 gold at their Home Island, or when the store closes (whichever comes first). Ranking is determined by who has the most gold on their Home Island (then normal tie-breakers… mast removed, then masts remaining).


 


 


 


 


 

STAR WARS


 

Saturday February 21st 12:30pm

Star Wars Multiplayer Constructed – Supersize!

Fee: $9 (all fees go toward prizes)

  • Fleet must be 40 points (maximum). (30 in play, 10 in reserves)
  • Deck must be 40 cards (minimum).
  • May only use up to 3 of any unit or card.
  • May use only 1 of any named ship.
    • Examples:
    • May have only one Devastator.
    • May have only one "Darth Vader's" ship regardless of model type.
    • Any unit that has Leader in the name (Blue Leader, Black Leader, etc) is considered a named ship.
    • Any squadron, division, faction, etc. name is NOT a named ship, and may have up to 3.
  • All attendees play at one table.
  • Each player has a Home Zone. There is only one Contested Zone.
  • Each player starts with 4 Objective Slots instead of 3.
  • Last player standing wins. (Second to last is second place, etc.)

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